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Interactive Design

2023

Bucx

Bucx is a platform where one can keep track and store there coupons vouchers and points that they recieve from different brands and online payments app. Bucx can also show places in the map where one can use their coupons in real time.

Tools

Figma, Adobe Illustrator

Adobe Photoshop

Role 

UI/UX Design

Scenario

when I was a young adult and was limited with pocket money, I was always looking for coupons and but when I used to do online payments, I always forgot to use the coupons and then regretted it when afterwards when they used to get expired. Also, even I remembered to use coupons it was a hassle to open different apps and look for them

01

Experience

02

I always forgot to use the coupons and then regretted it when afterwards when they used to get expired. Also, even I remembered to use coupons it was a hassle to open different apps and look for them

Problem Statement

03

Coupons that user get often gets expired and user don’t really remember to use coupons while doing online payments, even if user remember to use coupons, he has to find them in different apps and messages

It's a hassles to track, sort and use coupons and deals when they are needed due to which users don't feel a sense of control while shopping.

About

Project Overview

Design Thinking

Empathise

01

Conducted user research to understand the needs & the pain points of the target audience for the online laundry service app. This included surveys, interviews, & competitor analysis.

Used the insights gained from the research to define the problem and create a clear design brief that outlines the goals and objectives of the app

Define

02

03

Ideate

Generated a wide range of ideas and concepts for the app interface and features. This included sketches, wireframes, and mockups

04

Prototype

Created a working prototype of the app that can be tested with users. This included a clickable prototype, a low-fidelity wireframe, or a high-fidelity mockup.

Conducted user testing on the prototype to gather feedback and identify areas of improvement. This included usability testing, A/B testing, and user interviews.

Test

05

THE

NUMBERS

SAMPLE SIZE

40

This sample size is considered small and was used in a pilot study plus when there are limitations such as time or budget.

Out of the sample size when asked 80 percent people feel their coupons gets expired before they could use them. 

80%

PROBLEM RATE

Out of the sample size almost 98% can be considered user base as they use online payments apps according to their needs.

USER BASE

98%

Out of the sample size almost 81% said that they are not able to track, sort and use coupons when needed.

81%

SAME PROBLEM

WireFrames

Low fidelity Wireframes

01

Rough sketches that provide a basic layout of the app's interface and features. They are typically created early in the design process and are used to quickly test and iterate on different concepts and ideas.

More detailed than low-fidelity wireframes, but not as polished as high-fidelity wireframes. They are created to more fully explore the layout & functionality of the app, & are typically used to test interactions and navigation.

Mid fidelity Wireframes

02

High fidelity Wireframes

Highly detailed and polished, and are intended to closely resemble the final product. They are typically created later in the design process and are used to test the layout, functionality, and visual design of the app.

03

Experience the convenience and excitement of using all your coupons and money saving deals in a single space. your coupons will not get expired now.

Fostering

Concluding

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